type rec: [character: x; integer: y] type T2: rec -> integer type main: string -> integer function entry: main function bar: T2 bar (r,s) := { return 0; } entry (arg) := { [ Boolean:x ; Boolean:y ; Boolean:z ; Boolean:t] (* if ( y & (z | t) ) then { *) if ( ( x = y ) & ( z < t ) ) then { (* y := z < t; *) t:= 0; } else { (* t := z = t; *) z := 1; } (* if ( x & y ) then { t := true; } else { y := true; } *) (* } else { *) (* } *) (* x := x & y; *) return 0; }