use matrix calculation

This commit is contained in:
Zhengyu Peng
2021-12-10 22:10:00 -05:00
parent 246f7a22cd
commit e812db544c
2 changed files with 32 additions and 45 deletions

View File

@ -1,5 +1,3 @@
from collections import deque
import math
import numpy as np
@ -60,8 +58,8 @@ def get_rotate_x_matrix(angle):
angle = angle * np.pi / 180
return np.matrix([
[1, 0, 0, 0],
[0, math.cos(angle), -math.sin(angle), 0],
[0, math.sin(angle), math.cos(angle), 0],
[0, np.cos(angle), -np.sin(angle), 0],
[0, np.sin(angle), np.cos(angle), 0],
[0, 0, 0, 1],
])
@ -69,9 +67,9 @@ def get_rotate_x_matrix(angle):
def get_rotate_y_matrix(angle):
angle = angle * np.pi / 180
return np.matrix([
[math.cos(angle), 0, math.sin(angle), 0],
[np.cos(angle), 0, np.sin(angle), 0],
[0, 1, 0, 0],
[-math.sin(angle), 0, math.cos(angle), 0],
[-np.sin(angle), 0, np.cos(angle), 0],
[0, 0, 0, 1],
])
@ -79,8 +77,8 @@ def get_rotate_y_matrix(angle):
def get_rotate_z_matrix(angle):
angle = angle * np.pi / 180
return np.matrix([
[math.cos(angle), -math.sin(angle), 0, 0],
[math.sin(angle), math.cos(angle), 0, 0],
[np.cos(angle), -np.sin(angle), 0, 0],
[np.sin(angle), np.cos(angle), 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 1],
])
@ -91,31 +89,19 @@ def matrix_mul(m, pt):
return list((m * np.matrix(ptx).T).T.flat)[:-1]
def point_rotate_x(pt, angle):
ptx = list(pt) + [1]
return list((get_rotate_x_matrix(angle) * np.matrix(ptx).T).T.flat)[:-1]
def point_rotate_y(pt, angle):
ptx = list(pt) + [1]
return list((get_rotate_y_matrix(angle) * np.matrix(ptx).T).T.flat)[:-1]
def point_rotate_z(pt, angle):
ptx = list(pt) + [1]
return list((get_rotate_z_matrix(angle) * np.matrix(ptx).T).T.flat)[:-1]
def path_rotate_x(path, angle):
return [point_rotate_x(p, angle) for p in path]
ptx = np.append(path, np.ones((np.shape(path)[0], 1)), axis=1)
return ((get_rotate_x_matrix(angle) * np.matrix(ptx).T).T)[:, :-1]
def path_rotate_y(path, angle):
return [point_rotate_y(p, angle) for p in path]
ptx = np.append(path, np.ones((np.shape(path)[0], 1)), axis=1)
return ((get_rotate_y_matrix(angle) * np.matrix(ptx).T).T)[:, :-1]
def path_rotate_z(path, angle):
return [point_rotate_z(p, angle) for p in path]
ptx = np.append(path, np.ones((np.shape(path)[0], 1)), axis=1)
return ((get_rotate_z_matrix(angle) * np.matrix(ptx).T).T)[:, :-1]
if __name__ == '__main__':