Update 'main.c'
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main.c
52
main.c
@ -1,11 +1,11 @@
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#pragma config(I2C_Usage, I2C1, i2cSensors)
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#pragma config(I2C_Usage, I2C1, i2cSensors)
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#pragma config(Sensor, I2C_1, , sensorQuadEncoderOnI2CPort, , AutoAssign )
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#pragma config(Sensor, I2C_2, , sensorQuadEncoderOnI2CPort, , AutoAssign )
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#pragma config(Motor, port1, , tmotorVex393_HBridge, openLoop)
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#pragma config(Motor, port2, shoot, tmotorVex393_MC29, openLoop, reversed)
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#pragma config(Motor, port3, driveLB, tmotorVex393_MC29, openLoop, reversed, encoderPort, I2C_1)
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#pragma config(Motor, port3, driveLB, tmotorVex393_MC29, openLoop, reversed, encoderPort, I2C_2)
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#pragma config(Motor, port4, driveLF, tmotorVex393_MC29, openLoop, reversed)
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#pragma config(Motor, port5, driveRB, tmotorVex393_MC29, openLoop, reversed, encoderPort, I2C_2)
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#pragma config(Motor, port5, driveRB, tmotorVex393_MC29, openLoop, reversed, encoderPort, I2C_1)
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#pragma config(Motor, port6, driveRF, tmotorVex393_MC29, openLoop)
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#pragma config(Motor, port7, bintake, tmotorVex393_MC29, openLoop, reversed)
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#pragma config(Motor, port8, , tmotorVex393_MC29, openLoop)
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@ -37,7 +37,7 @@ void shootBall() {
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wait(1.25); // Shooting takes 1.25 seconds.
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motor[shoot] = STOP;
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}
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void clearEnc();
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void joystickDrive() {
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if(abs(vexRT[Ch3]) > DEADZONE) {
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motor[driveLB] = vexRT[Ch3];
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@ -82,46 +82,50 @@ void pre_auton() {
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bStopTasksBetweenModes = true;
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}
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void driveTiles(int numberOfTiles, boolean direction) {
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while(direction && numberOfTiles * TILE > nMotorEncoder[1]) [
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if(abs(nMotorEncoder[1]) - 10 > nMotorEncoder[2]) {
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void driveTiles(int numberOfTiles, bool direction) {
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clearEnc();
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while(direction && numberOfTiles * TILE > nMotorEncoder[1]) {
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if(abs(nMotorEncoder[1]) - 10 > nMotorEncoder[2]) {
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motor[driveLB] = 100;
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motor[driveLF] = 100;
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motor[driveRB] = 90;
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motor[driveRB] = 90;
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motor[driveRF] = 90;
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}
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if(abs(nMotorEncoder[2]) - 10 > nMotorEncoder[1]) {
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if(abs(nMotorEncoder[2]) - 10 > nMotorEncoder[1]) {
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motor[driveLB] = 90;
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motor[driveLF] = 90;
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motor[driveRB] = 100;
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motor[driveRB] = 100;
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motor[driveRF] = 100;
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} else {
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motor[driveLB] = 100;
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motor[driveLB] = 100;
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motor[driveLF] = 100;
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motor[driveRB] = 100;
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motor[driveRB] = 100;
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motor[driveRF] = 100;
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}
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}
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while(!direction && numberOfTiles * TILE > nMotorEncoder[1]) [
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if(abs(nMotorEncoder[1]) - 10 > nMotorEncoder[2]) {
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while(!direction && numberOfTiles * TILE > nMotorEncoder[1]) {
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if(abs(nMotorEncoder[1]) - 10 > nMotorEncoder[2]) {
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motor[driveLB] = -100;
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motor[driveLF] = -100;
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motor[driveRB] = -90;
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motor[driveRB] = -90;
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motor[driveRF] = -90;
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}
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if(abs(nMotorEncoder[2]) - 10 > nMotorEncoder[1]) {
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if(abs(nMotorEncoder[2]) - 10 > nMotorEncoder[1]) {
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motor[driveLB] = -90;
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motor[driveLF] = -90;
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motor[driveRB] = -100;
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motor[driveRB] = -100;
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motor[driveRF] = -100;
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} else {
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motor[driveLB] = -100;
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motor[driveLB] = -100;
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motor[driveLF] = -100;
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motor[driveRB] = -100;
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motor[driveRB] = -100;
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motor[driveRF] = -100;
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}
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}
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motor[driveLB] = 0;
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motor[driveLF] = 0;
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motor[driveRB] = 0;
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motor[driveRF] = 0;
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}
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task autonomous() {
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shootBall();
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@ -129,10 +133,14 @@ task autonomous() {
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//driveTiles(1, false);
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}
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void turnRight(int turns) {
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while(turns * 360 < nMotorEncoder[1]
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while(turns * 360 < nMotorEncoder[1]){
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}
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}
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void turnLeft(int turns) {
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while(turns * 360 < nMotorEncoder[1]){
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}
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}
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void clearEnc() {
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