Added structs enums and stubs #t51
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void emit_binary_op(char* result, char* op, char* arg1, char* arg2){
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return;
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}
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void emit_unary_op(char* result, char* op, char* arg){
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return;
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}
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void emit_assignment(char* target, char* source){
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return;
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}
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void emit_as_file(FILE * out_file, Instruction * instr_arr){
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return;
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}
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// Track 1: Core Infrastructure & Basic Expressions
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// * Create intermediate_code.h/.c defining the instruction structure:
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// - Struct with fields for: opcode, result, operand1, operand2, label
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// - Enum for all operation types (ADD, SUB, MUL, DIV, etc.)
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// * Implement temp variable generator function that produces unique names (t1, t2, etc.)
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// * Create specific code emission functions:
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// - emit_binary_op(char* result, char* op, char* arg1, char* arg2)
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// - emit_unary_op(char* result, char* op, char* arg)
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// - emit_assignment(char* target, char* source)
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// * Add Bison actions for arithmetic expressions:
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// - Addition: $$ = new_temp(); emit_binary_op($$, "ADD", $1, $3);
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// - Subtraction, multiplication, division, modulo
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#include "symbol_table.h"
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typedef enum {ADD, SUB, MUL, DIV} Op; // TODO: add all the instructions
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typedef struct {
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Op opcode;
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TableNode * result;
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TableNode * operand1;
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TableNode * operand2;
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int label;
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} Instruction;
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void emit_binary_op(char* result, char* op, char* arg1, char* arg2);
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void emit_unary_op(char* result, char* op, char* arg);
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void emit_assignment(char* target, char* source);
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// TODO: Find out what these are suposed to do. Guess is create an entry in
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// the list of instructions
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// * Implement integer/boolean/character specific operation handling
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// TODO: Find out what this means
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// * Create output function to write instructions to file with line formatting
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void emit_as_file(FILE * out_file, Instruction * instr_arr);
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// * Implement instruction array storage for backpatching
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