Removed comments to make symbole table easyer to read.
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//Defining a symbol table
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//Using a Linked List Structure. Head of linked List points to parent scope (if one exists)
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//Tail of Linked List points to a Linked List of all the child scopes
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//T
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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//Tail of Linked List points to a List of child scopes
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#include "symbol_table.h"
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#include "symbol_table.h"
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SymbolTable* CreateScope(SymbolTable* ParentScope, int Line, int Column){
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SymbolTable* CreateScope(SymbolTable* ParentScope, int Line, int Column){
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