still working through symbol_table to try and get it to compile soon but fixed issues with storing values and calling the right element of a struct
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@ -7,15 +7,20 @@ typedef struct{
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int size;
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}primitive_info;
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/*This structure can be subsumed into the structure below (1-d array of chars)
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typedef struct{
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int length;
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char* location;
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//shouldn't need to store any values since would be compiled at runtime
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//int length;
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//char* location;
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}string_info;
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*/
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typedef struct{
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int numofdimensions;
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//the above value tells you how long the below array is. For example if num of dimensions is 5, I can store 1,3,2,5,9 to define > int* arr;
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int* sizesofdimensions;
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//shouldn't need to store any values (like sizes of dimenions or the location
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//int* sizesofdimensions;
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//do have to store type of array
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TableNode* typeofarray;
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}array_info;
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@ -35,12 +40,12 @@ typedef struct{
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}function_type_info;
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typedef union {
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PrimAdInfo* primitive_info;
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ArrayAdInfo* array_info;
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RecAdInfo* record_info;
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StringAdInfo* string_info;
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FunDecAdInfo* func_dec_info;
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FunTypeAdInfo* func_type_info;
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primitive_info* PrimAdInfo;
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array_info* ArrayAdInfo;
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record_info* RecAdInfo;
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//string_info* StringAdInfo;
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func_dec_info* FunDecAdInfo;
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func_type_info* FunTypeAdInfo;
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}AdInfo;
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typedef struct ListOfTable {
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