171 lines
4.8 KiB
C
171 lines
4.8 KiB
C
/* Intermediate Code */
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/* The Translators - Spring 2025 */
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#pragma once
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "symbol_table.h"
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typedef struct Stack Stack;
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typedef struct __Node __Node;
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typedef struct __Node {
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void *v;
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__Node *next;
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} __Node;
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typedef struct Stack {
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__Node *n;
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int w;
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int size;
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} Stack;
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Stack *S_Init();
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void S_Free(Stack *s);
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void S_Push(Stack *s, void *v, int i);
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void *S_Pop(Stack *s);
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void *S_Peek(Stack *s);
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bool S_IsEmpty(Stack *s);
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int S_Size(Stack *s);
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void S_Merge(Stack *list);
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//______________________________________________________________________________________________
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typedef union TNConstUnion TNConstUnion;
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typedef struct Instruction Instruction;
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typedef struct TNodeOrConst TNodeOrConst;
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// these are from page 364
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typedef enum { // these are from page 364
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E_LABEL = 10000, // this is not in the book
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E_FUNC_START,
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E_FUNC_DEC,
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E_ADD, // 1 from the list
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E_SUB, // 1
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E_MUL, // 1
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E_DIV, // 1
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E_MOD, // 1 TODO: Please change to REM
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E_OR, // 1
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E_AND, // 1
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E_NEG, // 2
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E_NOT, // 2
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E_ASSIGN, // 3
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E_GOTO, // 4
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E_COND_GOTO, // 5 I don't thik I need this because we could just follow the < or the = and just assume that it's a cond got
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E_IF_X_TRUE, // 5
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E_IF_X_FALSE, // 5
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E_LESS_THAN, // 6 rule 1 + 5
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E_EQUAL_TO, // 6 rule 1 + 5
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E_CALL, // 7
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E_PARAM, // 7
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E_RETURN, // 7
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E_INDEX_COPY_RIGHT, // 8 this is x = y[i]
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E_INDEX_COPY_LEFT, // 8 x[i] = y
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E_ADDRESS_OF, // 9 x = &y
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E_DEREF_RIGHT, // 9 x = *y
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E_DEREF_LEFT // 9 x* = y
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} Op;
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typedef enum {
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NODE = 11000, // TableNode
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INTEGER, // int
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STRING, // char *
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CHARACTER, // char
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ADDRESS, // void *
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BOOLEAN // bool
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} Discriminant;
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typedef union TNConstUnion {
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TableNode *node;
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int integer;
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char *string;
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char character;
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void *address;
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bool Boolean;
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} TNConstUnion;
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typedef struct TNodeOrConst {
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Discriminant d;
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TNConstUnion *tnc_union;
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} TNodeOrConst;
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typedef struct Instruction {
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Op opcode;
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TableNode *result;
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TNodeOrConst *operand1;
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TNodeOrConst *operand2;
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int label;
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int index;
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Instruction *prev;
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Instruction *next;
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} Instruction;
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// NOTE We are not using this We are using the Stack api
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typedef struct TFList {
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Instruction *i;
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TFList *next;
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} TFList;
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// TFList * make_list(Instruction * i);
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// - makelist(i) function to create instruction lists
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// void merge(TFList * l1, TFList * l2);
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// - merge(p1,p2) function to concatenate lists
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// void backpatch(TFList * l, int label);
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// - backpatch(p,i) function to fill in jump targets
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// void bp_temp(int n);
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extern Instruction *begin;
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extern Instruction *current;
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extern int label_count;
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extern bool code_gen;
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extern FILE *ir_flag;
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TNodeOrConst *tn_or_const(Discriminant, void *);
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void emit_binary_op(Op op, TableNode *result, TNodeOrConst *arg1, TNodeOrConst *arg2);
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void emit_unary_op(Op op, TableNode *result, TNodeOrConst *arg);
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void emit_assignment(TableNode *target, TNodeOrConst *source);
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void emit_as_file(FILE *out_file, Instruction *instr_arr);
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void emit_label(int label);
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void emit_jump(int label);
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void emit_conditional_jump(Op condition, int label, ...);
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void emit_function_start(TableNode *name);
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void emit_parameter(TNodeOrConst *param);
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void emit_function_call(TableNode *result, int param_count, TNodeOrConst *name);
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void emit_function_dec(TableNode * name);
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void emit_return(TNodeOrConst *value);
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void emit_reserve(TableNode *result, TNodeOrConst *size);
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void emit_release(TableNode *pointer);
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void emit_field_access(char *result, char *record, char *field);
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void emit_array_access(Op op, TableNode *result, TNodeOrConst *array, TNodeOrConst *index);
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void emit_bounds_check(TNodeOrConst *index, TNodeOrConst *arr);
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void emit_goto(int i);
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void emit_detach();
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void emit_push_all(Stack *s);
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int getLabel(Instruction *i);
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TableNode *getTN(TNodeOrConst *tnc);
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int getConst(TNodeOrConst *tnc);
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TNodeOrConst *getOperand1(Instruction *i);
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TNodeOrConst *getOperand2(Instruction *i);
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TableNode *getResult(Instruction *i);
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Op getOp(Instruction *i);
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int getLabel(Instruction *i);
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int get_index(Instruction *i);
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void set_label(Instruction *i, int label);
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bool isConst(TNodeOrConst *tnc);
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int label_gen();
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void backpatch(Stack *s, int l);
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void emit_backpatch(Stack *s, int l);
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extern int offset;
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extern int currentsp;
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extern CGNode *cgList;
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