add comments to Cell.java
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@ -18,25 +18,25 @@ import java.util.Scanner;
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public class Cell extends Object
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{
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private int xval;
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private int xval; // Declare variables like position, cycle timing
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private int yval;
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private ArrayList<Integer> stages = new ArrayList<Integer>();
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private int currentStage;
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private int currentTime;
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private static final BufferedImage p0;
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private static BufferedImage[] p1 = new BufferedImage[12];
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private static BufferedImage[] p1 = new BufferedImage[12]; // Create cell images before the widnow opens
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private static final BufferedImage p2;
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private static final BufferedImage p3;
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private static final BufferedImage p4;
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private static final BufferedImage p4;
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static
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{
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boolean transparent = true;
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for (int count = 0; count < p1.length; count++)
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{
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BufferedImage g1 = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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BufferedImage g1 = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB); // Use buffers to preload all possible images
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Graphics gg1 = g1.getGraphics();
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if (transparent)
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if (transparent) // Check if we want transparency
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{
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gg1.setColor(new Color(255, 0, 0, 127));
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}
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@ -48,7 +48,7 @@ public class Cell extends Object
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int pos;
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width = (int) ((count + 1) * 2 + 22.5);
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pos = (50 - width) / 2;
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gg1.fillOval(pos, pos, width, width);
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gg1.fillOval(pos, pos, width, width); // Draw and fill an oval with a border and text in the middle
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gg1.setColor(Color.BLACK);
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gg1.drawOval(pos, pos, width, width);
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gg1.drawString("G1", 18, 30);
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@ -117,7 +117,7 @@ public class Cell extends Object
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p0 = g0;
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}
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public Cell(int x, int y)
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public Cell(int x, int y) // Constructor
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{
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xval = x;
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yval = y;
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@ -143,10 +143,10 @@ public class Cell extends Object
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{
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return myColor;
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}*/
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public Cell performTime(boolean run)
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public Cell performTime(boolean run) // Perform the simulation for this cell
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{
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if (!run || currentStage == 4)
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{
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if (!run || currentStage == 4) // If we are gonna kill the cells, a protein is received and the cells enter gap0.
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{ // They are then eaten by a macrophage (white blood cell), represented by pacman.
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if (run)
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{
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currentStage = 0;
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@ -156,39 +156,39 @@ public class Cell extends Object
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int random = (int) (Math.random() * 10);
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if (random == 0)
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{
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currentStage = 4;
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currentStage = 4; // gap0 = stage 4 in my code
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}
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return this;
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}
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}
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this.currentTime++;
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this.currentTime++; // increase elapsed time
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Cell newcell = this;
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//System.out.println("Increased Current Time to:" + this.currentTime);
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if (this.currentTime > stages.get(this.currentStage))
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if (this.currentTime > stages.get(this.currentStage)) // Check if it's time to change phases
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{
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if (currentStage == 3)
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if (currentStage == 3)
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{
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// SPLIT
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int width = (int) (-50 + Math.random() * 101);
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// If we need to split this code runs
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int width = (int) (-50 + Math.random() * 101); //randomize splitting direction
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int height = (int) (-50 + Math.random() * 101);
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while (width < 20 && width > -20)
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{
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width = (int) (-50 + Math.random() * 101);
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{ // continue randomization if the cell don't split far enough (inside each other)
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width = (int) (-50 + Math.random() * 101);
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}
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while (height < 20 && height > -20)
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{
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height = (int) (-50 + Math.random() * 101);
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}
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newcell = new Cell(xval + width, yval + height);
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newcell = new Cell(xval + width, yval + height); // create a daughter cell
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//stages = new ArrayList<Integer>();
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//stages.add(10 + (int) Math.random() * 3 - 1);
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//stages.add(7 + (int) Math.random() * 3 - 1);
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//stages.add(3 + (int) Math.random() * 3 - 1);
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//stages.add(1 + (int) Math.random() * 2);
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xval -= width;
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xval -= width;
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yval -= height;
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currentStage = 0;
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currentStage = 0; // have this cell become a daughter cell
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currentTime = 1;
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}
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else
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@ -204,7 +204,7 @@ public class Cell extends Object
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}
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public Image getImage()
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{
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{ // return the static images
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if (currentStage == 0)
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{
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return p1[currentTime];
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