use static images to speed up rendering
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caa061955d
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@ -9,27 +9,74 @@ import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.util.ArrayList;
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import java.util.Scanner;
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/*
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* File Name: Cell.java
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* Created: Nov 7, 2018
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* Author:
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*/
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public class Cell extends Object
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{
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private int xval;
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private int yval;
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private Color myColor;
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private ArrayList<Integer> stages = new ArrayList<Integer>();
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private int currentStage;
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private int currentTime;
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public Cell(int x, int y, Color C)
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private static BufferedImage[] p1 = new BufferedImage[12];
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private static final BufferedImage p2;
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private static final BufferedImage p3;
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private static final BufferedImage p4;
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static
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{
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for (int count = 0; count < p1.length; count++)
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{
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BufferedImage g1 = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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Graphics gg1 = g1.getGraphics();
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gg1.setColor(new Color(255, 0, 0, 127));
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int width;
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int pos;
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width = (int) ((count + 1) * 2 + 22.5);
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pos = (50 - width) / 2;
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gg1.fillOval(pos, pos, width, width);
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gg1.setColor(Color.BLACK);
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gg1.drawOval(pos, pos, width, width);
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gg1.drawString("G1", 18, 30);
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p1[count] = g1;
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}
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BufferedImage s = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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Graphics gs = s.getGraphics();
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gs.setColor(new Color(255, 255, 0, 127));
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gs.fillOval(0, 0, 50, 50);
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gs.setColor(Color.BLACK);
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gs.drawOval(0, 0, 50, 50);
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gs.drawString("S", 22, 30);
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p2 = s;
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BufferedImage g2 = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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Graphics gg2 = g2.getGraphics();
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gg2.setColor(new Color(0, 255, 0, 127));
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gg2.fillOval(0, 0, 50, 50);
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gg2.setColor(Color.BLACK);
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gg2.drawOval(0, 0, 50, 50);
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gg2.drawString("G2", 18, 30);
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p3 = g2;
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BufferedImage m = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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Graphics gm = m.getGraphics();
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gm.setColor(new Color(0, 0, 255, 127));
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gm.fillOval(0, 0, 50, 50);
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gm.setColor(Color.BLACK);
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gm.drawOval(0, 0, 50, 50);
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gm.drawString("M", 22, 30);
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p4 = m;
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}
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public Cell(int x, int y)
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{
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xval = x;
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yval = y;
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myColor = C;
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stages.add(10 + (int) (Math.random() * 3 - 1));
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stages.add(6 + (int) (Math.random() * 3 - 1));
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stages.add(3 + (int) (Math.random() * 3 - 1));
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@ -37,11 +84,6 @@ public class Cell extends Object
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currentTime = 0;
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currentStage = 0;
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}
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@Override
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public String toString()
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{
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return "(" + xval + ", " + yval + ")";
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}
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public int getX()
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{
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@ -53,87 +95,70 @@ public class Cell extends Object
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return yval;
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}
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public Color getColor()
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/*public Color getColor()
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{
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return myColor;
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}
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public int moveTo(int x, int y)
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}*/
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public Cell performTime()
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{
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xval = x;
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yval = y;
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return 0;
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}
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public Cell performTime() {
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this.currentTime ++;
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this.currentTime++;
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Cell newcell = this;
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//System.out.println("Increased Current Time to:" + this.currentTime);
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if(this.currentTime > stages.get(this.currentStage)) {
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if(currentStage == 3) {
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if (this.currentTime > stages.get(this.currentStage))
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{
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if (currentStage == 3)
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{
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// SPLIT
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int width = (int) (-50 + Math.random()*101);
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int height = (int) (-50 + Math.random()*101);
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while (width < 20 && width > -20) width = (int) (-50 + Math.random()*101);
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while (height < 20 && height > -20) height = (int) (-50 + Math.random()*101);
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newcell = new Cell(xval + width, yval + height, new Color(255, 0, 0));
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int width = (int) (-50 + Math.random() * 101);
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int height = (int) (-50 + Math.random() * 101);
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while (width < 20 && width > -20)
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{
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width = (int) (-50 + Math.random() * 101);
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}
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while (height < 20 && height > -20)
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{
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height = (int) (-50 + Math.random() * 101);
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}
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newcell = new Cell(xval + width, yval + height);
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//stages = new ArrayList<Integer>();
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//stages.add(10 + (int) Math.random() * 3 - 1);
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//stages.add(7 + (int) Math.random() * 3 - 1);
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//stages.add(3 + (int) Math.random() * 3 - 1);
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//stages.add(1 + (int) Math.random() * 2);
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xval -= width;
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yval -= height;
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currentStage = 0;
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currentStage = 0;
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currentTime = 1;
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myColor = new Color(255, 0, 0);
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}
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else {
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this.currentStage ++;
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this.currentTime = 0;
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if(currentStage == 1) myColor = new Color(255, 255, 0);
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if(currentStage == 2) myColor = new Color(0, 255, 0);
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if(currentStage == 3) myColor = new Color(0, 0, 255);
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else
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{
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this.currentStage++;
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this.currentTime = 0;
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//if(currentStage == 1) myColor = new Color(255, 255, 0, 100);
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//if(currentStage == 2) myColor = new Color(0, 255, 0, 100);
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//if(currentStage == 3) myColor = new Color(0, 0, 255, 100);
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}
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}
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return newcell;
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}
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public Image getImage()
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{
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Image canvas = new BufferedImage(50, 50, BufferedImage.TYPE_INT_ARGB);
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Graphics g = canvas.getGraphics();
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g.setColor(this.getColor());
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int width = 50;
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int pos = 0;
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if (currentStage == 0) {
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width = (int) ((currentTime + 1) * 2 + 22.5);
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pos = (50 - width) / 2;
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if (currentStage == 0)
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{
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return p1[currentTime];
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}
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g.fillOval(pos, pos, width, width);
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g.setColor(Color.BLACK);
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g.drawOval(pos, pos, width, width);
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StringBuilder x = new StringBuilder("");
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if(currentStage == 0) x.append("G1");
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if(currentStage == 1) x.append("S");
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if(currentStage == 2) x.append("G2");
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if(currentStage == 3) x.append("M");
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g.drawString(x.toString(), 20, 30);
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return canvas;
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if (currentStage == 1)
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{
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return p2;
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}
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if (currentStage == 2)
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{
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return p3;
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}
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return p4;
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}
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public Cell clone(int x, int y)
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{
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Cell out = new Cell(x, y, getColor());
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return out;
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}
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public Cell combine(Cell in) {
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int r = (this.getColor().getRed() + in.getColor().getRed()) / 2;
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int g = (this.getColor().getGreen() + in.getColor().getGreen()) / 2;
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int b = (this.getColor().getBlue() + in.getColor().getBlue()) / 2;
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Cell out = new Cell((in.getX() + this.getX())/2, (in.getY() + this.getY())/2, new Color(r, g, b));
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return out;
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}
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}
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