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@ -5,7 +5,7 @@ package cancergrowth;
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* Created: Oct 02, 2017
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* Author:
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*/
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import java.util.*;
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import java.util.*; // Import libraries we need
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.event.ActionEvent;
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@ -15,13 +15,12 @@ import javax.swing.event.ChangeEvent;
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import javax.swing.event.ChangeListener;
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import java.io.FileInputStream;
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import java.io.FileNotFoundException;
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import javazoom.jl.decoder.JavaLayerException;
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import javazoom.jl.player.Player;
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public class CellPanel extends javax.swing.JPanel implements ActionListener, ChangeListener
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{
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private Timer swingTimer;
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private Timer swingTimer; // Declare and instantiate variables
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private int delay;
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private boolean growing = false;
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private int count = 0;
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@ -30,7 +29,8 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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private int cycle;
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private boolean cycledir = true;
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Player player;
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ArrayList<Cell> cells = new ArrayList<Cell>(100000000);
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ArrayList<Cell> cells = new ArrayList<Cell>(100000000); // Limit us at 10,000,000 cells
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public CellPanel()
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{
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@ -41,16 +41,16 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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//Cell t1 = new Cell(300, 100, Color.RED);
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//choice1.addItem(t1);
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//cells.add(t1);
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Cell t2 = new Cell(475, 475);
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Cell t2 = new Cell(475, 475); // Create the initial cell (would be inserted into blood stream)
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//choice1.addItem(t2);
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cells.add(t2);
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cells.add(t2); // add our cell to the ArrayList of cells
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//choice2.addItem(t2);
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//choice1.setRenderer(new ComboBoxRenderer());
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//choice2.setRenderer(new ComboBoxRenderer());
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speed.setValue(250);
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delay = speed.getValue();
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swingTimer = new Timer(delay, this);
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swingTimer = new Timer(delay, this); // Use a timer to time the simulation
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//swingTimer.start();
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pacmanx = 1050;
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pacmany = -20;
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@ -59,7 +59,7 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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@Override
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public void actionPerformed(ActionEvent e)
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{
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{ // Runs whenever the timer runs out (and starts over)
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if (swingTimer.isRunning())
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{
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speed.setEnabled(true);
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@ -72,21 +72,17 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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swingTimer.start();
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}
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//canvas = new BufferedImage(1000, 1000, BufferedImage.TYPE_INT_ARGB);
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//g2 = canvas.getGraphics();
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for (int k = 0; k < cells.size(); k++)
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{
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Cell t = cells.get(k);
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Cell rec = t.performTime(!kill);
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Cell rec = t.performTime(!kill); // Perform simulation for every cell using a loop
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if (t != rec) {
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cells.add(rec);
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cells.add(rec); // If performing the simulation results in a new daughter cell, add it to the list
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}
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//g2.drawImage(t.getImage(), t.getX(), t.getY(), this);
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}
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//growing = true;
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if(!kill) count ++;
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//System.out.println("ACTION PERFORMED");
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super.repaint();
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if(!kill) count ++; // Count how many hours have passed
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super.repaint(); // Redraw the screen so we can see the progress
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}
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@Override
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@ -99,47 +95,44 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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public void paintComponent(Graphics g)
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{
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super.paintComponent(g);
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//g.setColor(Color.BLACK);
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int x = cells.size() - 1;
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//g.drawImage(canvas, 0, 0, this);
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for (int k = x; k >= 0; k--)
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for (int k = x; k >= 0; k--) // Use a loop to draw each cell
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{
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Cell t = cells.get(k);
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/*if(k > cells.size() / 4) {
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//g.setColor(t.getColor());
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g.fillOval(t.getX(), t.getY(), 50, 50);
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} else*/
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//if (cells.size() > 10000000) {
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//if (cells.size() > 10000000) { // we can simulate until 10000000 first to see what happens isntead of waiting
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if(kill && (Math.abs(pacmanx + 40 - t.getX()) < 50) && (Math.abs(pacmany + 25 - t.getY()) < 75)) {
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cells.remove(t);
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cells.remove(t); // If pacman is here, have him eat the cell
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}
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else g.drawImage(t.getImage(), t.getX(), t.getY(), this);
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else g.drawImage(t.getImage(), t.getX(), t.getY(), this); // otherwise, draw the cell
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//swingTimer.stop();
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//}
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}
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if(kill) {
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//swingTimer.setDelay(100);
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if(kill) { // draw pacman if he needs to be drawn
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g.setColor(Color.YELLOW);
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g.fillArc(pacmanx, pacmany, 100, 100, 220 - cycle * 2, 280 + cycle * 4);
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if (pacmanx > -100) {
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pacmanx -= 10;
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pacmanx -= 10; // move pacman
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} else {
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pacmanx = 1050;
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pacmany += 100;
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}
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if (cycledir) cycle ++;
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else cycle --;
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else cycle --; // Open and close his mouth
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if (cycle == 21) cycledir = false;
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if (cycle == 0) cycledir = true;
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}
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if(pacmany > 1050) {
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while (!cells.isEmpty()) {
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cells.remove(0);
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cells.remove(0); // make sure we got rid of every cell with pacman
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}
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kill = false;
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kill = false; // turn off pacman
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}
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jLabel1.setText("Delay: " + delay + "ms. Hours since start: " + count + ". Cell Count: " + cells.size());
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System.out.println("Cell Count: " + cells.size());
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@ -151,7 +144,7 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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/** This method is called from within the constructor to initialize the form.
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*
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* WARNING: Do NOT modify this code by hand. The content of this method is
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* always regenerated by the Form Editor.
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* always regenerated by the Form Editor. Ignore this part! this just creates the buttons and slider
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*/
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@SuppressWarnings("unchecked")
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// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
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@ -230,23 +223,20 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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private void speedMouseReleased(java.awt.event.MouseEvent evt)//GEN-FIRST:event_speedMouseReleased
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{//GEN-HEADEREND:event_speedMouseReleased
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// TODO add your handling code here:
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delay = speed.getValue();
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delay = speed.getValue(); // if the slider bar is moved, update the timing
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//swingTimer.setDelay(1000);
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super.repaint();
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}//GEN-LAST:event_speedMouseReleased
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private void jButton1ActionPerformed(java.awt.event.ActionEvent evt)//GEN-FIRST:event_jButton1ActionPerformed
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{//GEN-HEADEREND:event_jButton1ActionPerformed
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// TODO add your handling code here:
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swingTimer.setDelay(delay);
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swingTimer.setDelay(delay); // When we press start, start the simulation
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swingTimer.start();
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}//GEN-LAST:event_jButton1ActionPerformed
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private void jButton2ActionPerformed(java.awt.event.ActionEvent evt)//GEN-FIRST:event_jButton2ActionPerformed
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{//GEN-HEADEREND:event_jButton2ActionPerformed
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// TODO add your handling code here:
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if(kill) {
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if(kill) { // if we press the kill button, then begin the killing
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kill = false;
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swingTimer.setDelay(delay);
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}
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@ -256,13 +246,11 @@ public class CellPanel extends javax.swing.JPanel implements ActionListener, Cha
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swingTimer.setDelay(10);
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try {
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FileInputStream fileInputStream = new FileInputStream("lib/pacman.mp3");
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Player player = new Player(fileInputStream);
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Player player = new Player(fileInputStream); // play pacman sound effect
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player.play();
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} catch (FileNotFoundException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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e.printStackTrace(); // catch any errors with the mp3
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} catch (JavaLayerException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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