add auton temp

master
shark 6 years ago
parent e8e9ac8f70
commit 157cde0558

@ -137,8 +137,28 @@ void driveTiles(int numberOfTiles, bool direction) {
} }
task autonomous() { task autonomous() {
shootBall(); shootBall();
driveTiles(2, true); // Move 2 forward to hit bottom flag driveTiles(2, FORWARD); // Move 2 forward to hit bottom flag
//driveTiles(1, false); driveTiles(1, REVERSE);
turnRight(1);
driveTiles(0.33, REVERSE); // Drive 1/3 of a tile backwards to hit the wall and align ourselves!
flipOn(); // Turn on the ball intake in reverse, which is what we can use to flip the caps
driveTiles(1.25, FORWARD); // flip cap
ballOff();
driveTiles(1, REVERSE);
turnLeft(1);
driveTiles(1, REVERSE);
turnRight(1);
driveTiles(0.33, REVERSE);
driveTiles(2.5, FORWARD);
ballIn();
delay(100);
driveTiles(0.1, FORWARD);
turnLeft(1);
driveTiles(0.33, REVERSE);
delay(1000);
ballOff();
shootBall();
} }
void turnRight(int turns) { void turnRight(int turns) {
while(turns * POINTS_PER_TURN < nMotorEncoder[1]){ while(turns * POINTS_PER_TURN < nMotorEncoder[1]){
@ -155,6 +175,15 @@ void clearEnc() { // Reset driving motor encoder values to 0
nMotorEncoder[1] = 0; nMotorEncoder[1] = 0;
nMotorEncoder[2] = 0; nMotorEncoder[2] = 0;
} }
void flipOn() {
motor[bintake] = -MAX_SPEED;
}
void ballOff() {
motor[bintake] = 0;
}
void ballIn() {
motor[bintake] = MAX_SPEED;
}
task usercontrol() { // In user control mode task usercontrol() { // In user control mode
while (true) { while (true) {
joystickDrive(); // Joystick mapping function joystickDrive(); // Joystick mapping function

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