Update 'main.c'
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								main.c
									
									
									
									
									
								
							@@ -111,13 +111,13 @@ void joystickDrive() {
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void buttonChecks() {
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  if (vexRT[Btn5U] == 1) {
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    motor[bintake] = MAX_SPEED;
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    ballIn();
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  }
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  else if (vexRT[Btn5D] == 1) {
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  	motor[bintake] = -MAX_SPEED;
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  	flipOn();
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  }
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  else {
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    motor[bintake] = STOP;
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    ballOff();
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  }
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  if (vexRT[Btn8D] == 1) {
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  	shootBall();
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