make acrylic art code actually work (using tinkercad, parts not in yet)

master
shark 6 years ago
parent a404925725
commit b328a4b00e

@ -1,21 +1,108 @@
#include <FastLED.h>
int light = 0;
int r = 9;
int g = 10;
int b = 11;
void setup() {
Serial.begin(9600);
}
void loop() {
int ss = 30; // sample size for light sensor
int ss = 100; // sample size for light sensor
int average = 0;
for (int x = 0; x < ss; x++) {
average += analogRead(light);
delay(1);
average += analogRead(light) / 4;
delay(3);
}
average /= ss;
String bitIn = "";
for(int x = 0; x <9; x++) {
bitIn += average >> x;
}
int a = bitIn.substring(0, 3).toInt();
int b = bitIn.substring(3, 6).toInt();
int c = bitIn.substring(6, 9).toInt();
// set LED strips to c, b, a (in order RGB)
CRGB color = CHSV(average, 255, 255);
analogWrite(9, color.r);
analogWrite(10, color.g);
analogWrite(11, color.b);
Serial.print("Hue: ");
Serial.print(average);
Serial.print(", RGB : ");
Serial.print(color.r);
Serial.print(", ");
Serial.print(color.g);
Serial.print(", ");
Serial.println(color.b);
}
/* Library free version for regular RGB LEDs (tinkercad), using HSV --> RGB code not by me
//#include <FastLED.h>
int light = 0;
void setup() {
Serial.begin(9600);
}
void loop() {
int ss = 20; // sample size for light sensor
int average = 0;
for (int x = 0; x < ss; x++) {
average += analogRead(light) / 4;
delay(3);
}
average /= ss;
byte RedLight;
byte GreenLight;
byte BlueLight;
// this is the algorithm to convert from RGB to HSV
byte h = average;
byte s = 255;
byte v = 60;
h = (h * 192) / 256; // 0..191
unsigned int i = h / 32; // We want a value of 0 thru 5
unsigned int f = (h % 32) * 8; // 'fractional' part of 'i' 0..248 in jumps
unsigned int sInv = 255 - s; // 0 -> 0xff, 0xff -> 0
unsigned int fInv = 255 - f; // 0 -> 0xff, 0xff -> 0
byte pv = v * sInv / 256; // pv will be in range 0 - 255
byte qv = v * (256 - s * f / 256) / 256;
byte tv = v * (256 - s * fInv / 256) / 256;
switch (i) {
case 0:
RedLight = v;
GreenLight = tv;
BlueLight = pv;
break;
case 1:
RedLight = qv;
GreenLight = v;
BlueLight = pv;
break;
case 2:
RedLight = pv;
GreenLight = v;
BlueLight = tv;
break;
case 3:
RedLight = pv;
GreenLight = qv;
BlueLight = v;
break;
case 4:
RedLight = tv;
GreenLight = pv;
BlueLight = v;
break;
case 5:
RedLight = v;
GreenLight = pv;
BlueLight = qv;
break;
}
//CRGB& color = CHSV(average, 255, 255);
Serial.print("Hue: ");
Serial.print(average);
Serial.print(", RGB : ");
Serial.print(RedLight);
Serial.print(", ");
Serial.print(GreenLight);
Serial.print(", ");
Serial.println(BlueLight);
analogWrite(9, RedLight);
analogWrite(10, GreenLight);
analogWrite(11, BlueLight);
}*/

@ -1,3 +1,31 @@
#include <controller.h>
#include <noise.h>
#include <lib8tion.h>
#include <colorutils.h>
#include <fastspi.h>
#include <colorpalettes.h>
#include <fastled_progmem.h>
#include <fastspi_dma.h>
#include <dmx.h>
#include <pixeltypes.h>
#include <cpp_compat.h>
#include <led_sysdefs.h>
#include <platforms.h>
#include <hsv2rgb.h>
#include <fastled_delay.h>
#include <pixelset.h>
#include <fastspi_ref.h>
#include <color.h>
#include <FastLED.h>
#include <chipsets.h>
#include <fastspi_types.h>
#include <fastspi_bitbang.h>
#include <fastled_config.h>
#include <fastpin.h>
#include <bitswap.h>
#include <power_mgt.h>
#include <fastspi_nop.h>
int timeInterval = 0;
int analogPin = 5;
int drips = 0;
@ -176,5 +204,3 @@ void stopmotor() {
//delay(timerun);
//analogWrite(10, 0);
}

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