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@ -1,4 +1,4 @@
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#include <FastLED.h>
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#include < FastLED.h >
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int light = 0;
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int r = 9; // define pins
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int g = 10;
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@ -6,6 +6,7 @@ int b = 11;
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int oldavg = 0;
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void setup() {
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Serial.begin(9600);
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pinMode(13, OUTPUT);
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}
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void loop() {
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@ -15,31 +16,31 @@ void loop() {
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//average += 256-log(256-analogRead(0) / 4) * (256 /5.55); // old linearization
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//linearization using resistance to lux relationship
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average += (1250000.0 * pow(1023-analogRead(0), -1.4059) - 73) / 2.08;
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average += (1250000.0 * pow(1023 - analogRead(0), -1.4059) - 73) / 2.08;
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delay(3);
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}
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average /= ss;
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//Serial.println(average);
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if(oldavg == 0) {
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if (oldavg == 0) {
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oldavg = average;
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}
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digitalWrite(13, HIGH);
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if(oldavg != average) {
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if (oldavg != average) {
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Serial.print("Goal: ");
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Serial.println(average);
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}
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while(oldavg < average) {
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while (oldavg < average) {
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oldavg += 1;
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setColor(oldavg);
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}
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while(oldavg > average) {
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while (oldavg > average) {
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oldavg -= 1;
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setColor(oldavg);
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}
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digitalWrite(13, LOW);
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}
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}
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void setColor(int hue) {
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void setColor(int hue) {
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CRGB color = CHSV(hue, 255, 255);
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analogWrite(9, color.r);
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analogWrite(10, color.g);
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@ -58,7 +59,7 @@ void loop() {
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/*// Library free version for regular RGB LEDs (tinkercad), using HSV --> RGB code not by me
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//#include <FastLED.h>
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//#include < FastLED.h >
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int light = 0;
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int oldavg = 0;
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void setup() {
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@ -73,39 +74,39 @@ void loop() {
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//average += 256-log(256-analogRead(0) / 4) * (256 /5.55); // old linearization
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//linearization using resistance to lux relationship
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average += (1250000.0 * pow(1023-analogRead(0), -1.4059) - 73) / 2.08;
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average += (1250000.0 * pow(1023 - analogRead(0), -1.4059) - 73) / 2.08;
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delay(3);
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}
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average /= ss;
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//Serial.println(average);
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if(oldavg == 0) {
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if (oldavg == 0) {
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oldavg = average;
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}
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digitalWrite(13, HIGH);
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if(oldavg != average) {
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if (oldavg != average) {
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Serial.print("Goal: ");
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Serial.println(average);
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}
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while(oldavg < average) {
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while (oldavg < average) {
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oldavg += 1;
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setColor(oldavg);
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}
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while(oldavg > average) {
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while (oldavg > average) {
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oldavg -= 1;
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setColor(oldavg);
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}
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digitalWrite(13, LOW);
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}
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void SetColor(int hue) {
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}
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void SetColor(int hue) {
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byte RedLight;
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byte GreenLight;
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byte BlueLight;
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byte GreenLight;
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byte BlueLight;
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// this is the algorithm to convert from RGB to HSV
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byte h = hue;
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byte s = 255;
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byte v = 60;
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h = (h * 192) / 256; // ..191
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h = (h * 192) / 256; // 0..191
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unsigned int i = h / 32; // We want a value of 0 thru 5
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unsigned int f = (h % 32) * 8; // 'fractional' part of 'i' 0..248 in jumps
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